The story and characters received mixed reactions, though the majority of critics agreed that they were better written and explored than in previous entries. The single-player campaign's was met with a polarized response. The visuals and art direction were critically acclaimed by critics. It holds a score of 73/100 on MetaCritic, indicating "mixed or average reviews". Killzone Shadow Fall received a mixed to positive critical reception, with praise directed towards its visuals and multiplayer, while criticism was focused on its single-player campaign and lack of innovation as one of the first eighth-generation videogames. PlayStation Official Magazine: 8/10 (UK) 8.5/10 (AU).Gameplay Single-player Multiplayer Plot Characters and premise Synopsis Development Release Downloadable content Reception Pre-release Reviews The game was a commercial success, selling over 2 million copies by January 2014, and won a variety of end-year awards. Criticism was directed at the single-player campaign and several unpolished mechanics, although several critics appreciated the game's open-ended level design and change of direction from previous Killzone games. Praise was directed at the game's visuals, art direction and multiplayer modes. Critics generally considered the title as a solid launch title, but expressed disappointment at its lack of innovation as one of the first eighth generation games. Killzone Shadow Fall received mixed-to-positive reviews upon its release. It was one of the three Sony-published titles available as launch titles for the PS4, alongside Knack and Resogun. Shadow Fall is the first game to utilize Guerrilla's in-house engine, Decima. The OWL was designed to take advantage of the DuelShock 4 controller's touch pad. Guerrilla saw Shadow Fall as a chance to revitalize Killzone, and a major focus during production was to give players a variety of options and tools to tackle both single-player objectives and online multiplayer gameplay. A major feature in the game is the OWL, a small drone that assists Lucas through various applications.ĭevelopment began in late 2011 following the release of Killzone 3, and was established early into development to launch on the PS4. Players control Kallen as he performs black ops missions across planet Vekta levels are designed to allow greater freedom and tactical approach to player in tackling their objectives, including stealth mechanics. The game's main story involves special operations agent Lucas Kallen, who investigates a rising threat in the on-going Vektan-Helghast war.Īs with its predecessors, Shadow Fall is a first-person shooter game. As a result, the surviving Helghast are allowed to inhabit half of the planet Vekta. The single-player campaign's events take place thirty years after the ending of Killzone 3, which saw the destruction of the Helghast' home planet, Helghan. Killzone Shadow Fall is set in the 24th century, and chronicles the war between two factions of human races, the Vektans and the Helghast. It is a sequel to 2011's Killzone 3, and the forth main installment in the Killzone. Killzone Shadow Fall (also referred to as Killzone Shadowfall) is a 2013 first-person shooter videogame developed by Guerrilla Games and published by Sony Interactive Entertainment for the PlayStation 4 home console.
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